//Enemies, projectiles used in Wolfenstein 3D // Items With Spawn Numbers follow the following rules: // 1) Numbered in order of appearance (1-15) // 2) Still Actors are 200XX, where XX is 1-15 // 3) Moving Actors are 202XX, where XX is 1-15 // 4) Pac-Man Ghosts are a special case, as I forgot to add 200. #include "actors/wolf3d/enemies/templates.txt" #include "actors/wolf3d/enemies/bosses.txt" #include "actors/wolf3d/enemies/basic.txt" #include "actors/wolf3d/enemies/miscellaneous.txt"